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Programming for Animation
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Lecture Notes 28/11/22
December 15, 2022
by
Ionasphero
Alright, so this will be a post of me recapping old stuff in Python to try and force it into my braincase, and coding what I can in Maya. Going through W3Schools and using the python reference guide f...
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Lecture Notes 28/11/22 Missing Code
December 15, 2022
by
Ionasphero
So this post is a backlog of all the things I haven't been updating (when I really should have been). Unfortunately for me, I can't seem to figure out just what the hell I've done with my Maya code fr...
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Lecture Notes 07.11.22
December 15, 2022
by
Ionasphero
QUIZ ANSWERS (Week 6 Moodle, PDF) Q1: A. I mean, code isn't easy at the best of times, and functions add a lot of functionality. They make the code more modular, and can customise your script better,...
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Lecture Notes 24/10/22
December 15, 2022
by
Ionasphero
class Sandwich: def __init__(swich, filling, rating): swich.filling = filling swich.rating = rating def __str__(swich): #REMEMBER YOUR INDENTATION! PYTHON IS ANAL ABOUT THIS return f"{swich.filling}({...
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Pre-Quiz Revision Notes
December 15, 2022
by
Ionasphero
Alrighty, so I'm prepping for the quiz tomorrow, but to be honest I don't have high hopes. I've gone over the test quiz, and it's still like trying to decipher another language. I can make a little he...
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Final Post before Submission
December 15, 2022
by
Ionasphero
So thanks to my brain giving me a helpful migraine the night before the test/exam, I missed it. Apparently there'll be another chance to sit it in January, so I'm grateful for that at least. However,...
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Lecture notes 10/10/22
October 10, 2022
by
Ionasphero
So made a devblog ( https://ionasphero.itch.io/programming-for-animation ) that lecturers and other people on the course have access to. It’s a bit easier than managing the shared link settings of T...
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Lecture notes 03/10/22
October 10, 2022
by
Ionasphero
Import maya.cmds Hold right click on highlighted variable, gives options and command documentation (shows flags, values, all that good stuff) Remember to name variables something unique and memorable...
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